A new triple-A Hitman game is on the way, series creator IO Interactive confirmed today.
We’ve adopted an open, non-linear level design approach to the game, ensuring the game will play out across huge, checkpoint-free, sandbox levels.
The as yet unnamed Hitman game is headed to PC, PS4 and Xbox One and will feature a globe-trotting Agent 47 at his prime and working once again with the ICA and his handler Diana Burnwood.
IO revealed the first details in an open letter to Hitman fans and promised that the new game will feature a more open-ended approach, with sandbox level design.
“We’ve adopted an open, non-linear level design approach to the game, ensuring the game will play out across huge, checkpoint-free, sandbox levels. Our aim is to create living, breathing and believable levels which will allow gamers to play around with the AI to create those unique moments every fan of the Hitman franchise loves.”
The new game promises the biggest levels the franchise has ever seen, powered by the new Glacier 2 engine.
“We are building this game on the backbone of the Glacier 2 engine, using the best parts and what we have learnt through Hitman: Absolution and drawing inspiration from past titles like Contracts and Blood Money to fulfil the core Hitman fantasy. That means we’re packing in an extreme level of detail on the largest levels we have ever built for a Hitman game.”
More details on the new Hitman game will be revealed through the year.