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Microsoft adds cross-network support for indie games on Xbox One

Chris Charla, director of ID@Xbox announced that cross-network play will be coming soon to Xbox One.

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In a letter on ID@Xbox, Chris writes, “In addition to natively supporting cross-platform play between Xbox One and Windows 10 games that use Xbox Live, we’re enabling developers to support cross-network play as well”.

The exciting part is, players will now be able to play on different online multiplayer networks including other console and PC networks. But this will depend on the game developers to support this feature.

The first title to feature this will be Psyonix’s Rocket League. Developer Psyonix said in its own announcement, “Cross-network play has been the number-one most requested feature our community has asked for since Rocket League was first announced on Xbox One, and now that we are able to pursue complete online unity on all platforms, today’s announcement is a dream come true”.

What this means is that Xbox One players could soon play – Rocket League, for instance –  online with their friends who are gaming on PC via Steam or on PS4 via PSN. That, of course, is provided the game developer builds in that support. The biggest hurdle though is whether other networks, like PSN, Steam and Origin, will play along with Microsoft’s ambitious plan.

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