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Brothers in Arms Furious 4


pArth

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the man has spoken :good:

 

Matt Baker or GTFO ... B)

 

but as usual no judging on CG's so will wait for Gameplay B)

 

Im fine with no judging but why have Brothers in Arms name in front when there is no Matt Baker and rest of the squad in it? This could be a good game, no arguments, but this is not Brothers in Arms! I still cannot believe this, I always thought only Infinity Ward could do something like this, but wow Gearbox :cry: This beauty is sinking

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E3 2011: Brothers in Arms: Furious 4 Impressions

 

 

Brothers in Arms: Furious 4 is one of those games that has us wondering: why call your game a continuation of an established series, when it has less in common with that series' previous entries than any number of other games? Or, in the case of Furious 4, Quentin Tarantino's Inglorious Basterds?

 

The affinity with that film runs deeper than just the comic, theatrically violent announcement trailer. Movie-style presentation and brash, deeply unserious Nazi-busting are front and centre all through the demo to which we're treated. By the end, our four disparate Allied heroes are mowing down the Führer's minions with chainsaws, dismembering them with improvised explosive bear traps, and gunning them out of the sky--the ones with rocketeer-like Nazi jetpacks, that is.

 

A sensitive, historically reverent World War II military sim this game is not. Instead, it's a first-person shooter with optional four-player co-op and endless winks and nudges to an audience which, the game presumes, is tired of straight-faced WWII games. In the demo, the titular Furious 4 are assaulting a German town by night. The 4 are as notorious in their World War II as the Basterds are in theirs, we're informed by a Wanted ("Gesucht", rather) poster featuring the four heroes' faces.

 

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The town, explains a movie-style narrator, is hosting Nazi revelries: as the four playable characters enter the Bavarian-looking burg, we see fireworks burst over the rooftops, sharing the night sky with a towering Ferris wheel and a zeppelin floating above a distant hill. Here and elsewhere the visuals are high-contrast and richly coloured, angling for stylish rather than ultra-realistic--and it works, for the most part, with warmly lit, Nazi-packed taverns and a glittering old-school funfair among the environmental highlights.

 

We watch as the hulking Montana tears through German baddies with his heavy machine gun, occasionally mixing it up with a hurled, one-hit-kill hatchet, while one of his buddies sets about the enemy with a flamethrower. Later in the demo, Montana acquires a chainsaw--the melee reticule is a little smiley face--and adds a grenade to a bear trap, to produce an explosive bear trap for use in holding off the enemy during a siege section. In scripted, slow-motion "action moments", of which we see a couple, the four cohorts are brought together to do a breach and clear, for instance, or to commandeer a armoured vehicle and crash it into a Nazi tavern shindig.

 

Though it may not feel much like the Brothers in Arms series with which players are familiar, those who weren't hoping for more of the same from the series may get a kick out of Furious 4's irreverent bravado. Fans of the earlier games might well be left cold--but there are worse things to be than Inglorious Basterds: The Video Game.

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The game is not as bad as you guys are thinking. From what I saw during the developer walkthrough, it promises to be tonnes of fun. I agree that the appending the BIA name was not a great move and will put-off a lot of people but if seen as a stand-alone new IP, the game seems to be promising. 4 player co-op is a hoot to play with friends.

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Plus didn't they say that the Matt Baker story will be continued in another game? So people really shouldn't get worried about the future of the franchise.

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Gameplay will not dissapoint, that is for sure. Now that they have the eye-balls, why not just drop the BIA name and go with Furious Four or something new? In all honesty, a new IP at this time will excite more people than the sneaking one under an old IP, which might or might not have as many fans as you wish.

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Gameplay will not dissapoint, that is for sure. Now that they have the eye-balls, why not just drop the BIA name and go with Furious Four or something new? In all honesty, a new IP at this time will excite more people than the sneaking one under an old IP, which might or might not have as many fans as you wish.

 

 

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