We asked John Doyle, the producer of the latest game about the possible release of a demo of Undertcover before the game hits stores. He stated that EA would not be releasing a demo of the game since they wanted to concentrate on the game rather than spend time on the demo.
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Which throws up a few questions…
1] Do developers use a separate team for churning out demoes of their games ? I assumed that you simply copied the code for the first level or two and pressed them into an installable image. Does it really take so much time to crank out a demo so as to interfere with the development of the actual game ?
2] Could the reason for not releasing a demo be the fear of negative backlash similar to what we witnessed with the last NFS offering, “NFS : Prostreet” ?
Huh ? Huh ?
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