Jump to content

Injustice: Gods Among Us


'Pranay

Recommended Posts

575110_385932444792710_719479219_n.jpg

 

Producer - Warner Bros

Developer - NetherRealm [Morkat Kombat Fame]

Platforms - 360/ps3/wiiu

 

 

 

 

Warner Bros. Interactive Entertainment Announces Injustice: Gods Among Us

New Fighting Game Franchise from the Makers of Award-Winning Mortal Kombat Franchise Revealed

 

BURBANK, Calif.--(BUSINESS WIRE)--What if our greatest heroes became our greatest threat? Warner Bros. Interactive Entertainment and DC Entertainment today announced Injustice: Gods Among Us, an all-new game in development by award-winning NetherRealm Studios, creators of the definitive fighting game franchise Mortal Kombat. The game is scheduled for release in 2013 for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system and the Wii U™ system from Nintendo.

 

“Our team is excited to make a fighting game that is filled with fast-paced action, incredible story-telling and iconic DC Comics characters.”

 

Injustice: Gods Among Us debuts as a bold new fighting game franchise that introduces a deep, original story featuring a large cast of favorite DC Comics icons such as Batman, Harley Quinn, Solomon Grundy, Superman, The Flash, Wonder Woman and many others. Set in a world where the lines between good and evil are blurred, players will experience heroes and villains engaging in epic battles on a massive scale.

 

“With Injustice: Gods Among Us, we are creating an all-new franchise with incredible battles set in the DC Comics Universe,” said Martin Tremblay, President, Warner Bros. Interactive Entertainment. “NetherRealm Studios is the extremely talented team behind the latest Mortal Kombat hit and it is developing a game unlike any other in the fighting genre.”

 

“We can’t wait to reveal Injustice: Gods Among Us because it will give our fans and gamers an epic experience as they battle like gods as their favorite DC Comics villains and heroes,” said Ed Boon, Creative Director, NetherRealm Studios. “Our team is excited to make a fighting game that is filled with fast-paced action, incredible story-telling and iconic DC Comics characters.”

 

For more information, visit www.injustice.com.

 

VX82F.jpg

07K0g.jpg

Link to comment
Share on other sites

y the f is wonder woman wearing pants ?

 

when it comes to DC its always about different realities & reimaginings. They never were consistent about their storyline

 

 

but this game looks gud & I'm sure it'll be awesome cuz of NRS, I'm sure Ed Boon & the gang will make it bloody epic.

 

& yeah Marvel >> DC anyday

Link to comment
Share on other sites

lol wasn't it obivous, NRS = Mortal Kombat type, especially with Ed Boon involved

ITS A fighting game ppl, which I LOVE IT!! :devil:

 

Not everyone here's captain obvious as you are sire :)

 

Exhibit A:

Wil someone tell me what genre this game is?

 

The trailer was self explanatory.

Link to comment
Share on other sites

Apparently you can use the objects like the batmobile

When you decide to play as Superman in a battle against someone playing Solomon Grundy, the fact that you choose to fight in Batman’s Batcave should matter.

 

It will matter, in this new 2013 fighting game, Injustice: Gods Among Us, because each fighting level will include multiple, destructible stages that are lined with objects you can use in the fight. Superman, for example, can dive in for an attack that so shakes the cave that some hand grenades shake loose from Batman’s armory. Superman can then toss them at Grundy. Grundy can smash Superman off the deck they are fighting on and down to where the Batmobile is parked, shifting combat from one more or less 2D area to another. Superman can retreat to the Batmobile, press a button on a computer and have the Batmobile fire rockets at Grundy.

 

There’s no doubt that Injustice is fan-service, a gleeful what-if batch of battles between the biggest icons in the world of the Justice League. But there could be some worry that this is less a fighting game than a dash to the corner of a combat arena

 

why do they even bother ,cant they just focus on one thing.

In a recent preview by Kotaku, Ed Boon makes statements regarding the game’s depth, mentioning that they had tournaments and “those EVO guys” in mind during Injustice’s development. And those aren’t just empty promises. Names aren’t disclosed, but the team reportedly has a few tournament players aiding in the creation of the fighting system, which bodes well for its future success on the tournament circuit.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...